Okay, so we can forgive the clumsy in-game dialogue (just), but the manual's chapter on creating combo-attacks, which are critical to master in order to progress, is so unclear it could put you off for good.īut we soldiered on, learned a few moves through trial andĮrror, and level led-up sufficiently to slash our way through a hefty proportion of the game. The manual, along with the entire in-game script, has clearly been translated from Chinese.
#Blade and sword 2 manual#
Had the packaging read: "Reasonably competent RPG with over-fiddly combat, an awful manual and graphics straight out of Lure Of The Temptress on the Atari ST", then it would have scored an extra two per cent for honesty. Having played it, we can say that these claims are misleading. Will also increase levels as you keep pressing this combination. The description on the back of the box claims that the game features " Diablo-like action elements and Street Fighter arcade combat". To activate the codes: once in the game, press Enter to bring up the console, and type in tianxiawudi (without the quotes), and then use the cheats below: the is from the key not the on the ' key. There it found Blade & Sword, a game lovingly crafted in China by the freshly-formed Pixel Studios.īlade & Sword attempts to sprinkle some good old Monkey magic into an action-RPG mix, with a yarn firmly entrenched in ancient Chinese folklore. Scouring the world's back streets for bargain projects, maverick publisher Whiptail Interactive (infamous of late for publishing the likes of Postal 1 & Postal 2) looked East. This issue, however, we cast such stereotypes aside and warmly welcome the world's most populated country to the games-making fraternity. Ten years ago, the label 'Made in China' was more associated with cheap plastic toys featuring dangerous spiky bits and fireworks that blow eyebrows off before a match has even been struck.